#include <bits/stdc++.h>
#include <unordered_map>
#include<bitset>
#include <unordered_set>
#define Fast ios::sync_with_stdio(false),cin.tie(0),cout.tie(0);
#define sortvector(v) sort(v.begin(),v.end())
#define sortrvector(v) sort(v.rbegin(),v.rend())
#define loop(i,a,b) for(int i=a;i<b;i++)
#define vi vector<int>
typedef long long ll;
const ll MOD = 1000000007;
using namespace std;
const int N = 100+8;
bool prime[N];
void Sieve()
{
memset(prime, 1, sizeof(prime));
prime[0] = prime[1] = false;
for (int i = 2; i < N; i++) {
if (prime[i]) {
for (ll j = 1ll * i * i; j < N; j += i)
prime[j] = false;
}
}
}
ll binaryexponentialpower(int base, int power)
{
ll result = 1;
while (power > 0) {
if (power & 1)
result *= base;
base *= base;
power /= 2;
}
return result;
}
ll __gcd(ll a, ll b) {
while (b != 0)
{
ll a2 = a;
a = b;
b = a2 % b;
}
return a;
}
int GetDivisors(ll x) {
set<int>s;
for (ll i = 1; i * i <= x; i++) {
if (x % i == 0)
{
s.insert(i);
if (x / i != i)
{
s.insert(x / i);
}
}
}
return s.size();
}
//ll n;
//void solve(int length ,int level) {
// if (level == n)
// return;
// for (int i = 0; i < length - 1; i++)
// cout << ' ';
// for (int i = 0; i < 2 * level + 1; i++)
// cout << '*';
// cout << '\n';
// solve(length - 1, ++level);
//}
int main() {
Fast
/*freopen("input.txt", "r", stdin);
freopen("output.txt", "w", stdout);*/
int t = 1;
//cin >> t;
while (t--) {
int mini = 1e6 + 1;
int n, k, l, r, sall, sk;
cin >> n >> k >> l >> r >> sall >> sk;
vi v(n);
int add = sk / k;
int mod = sk % k;
sall -= sk;
for (int i = 0; i < k && sk>0; i++) {
v[i] = add + (mod > 0);
mod--;
}
if (k != n) {
add = sall / (n - k);
mod = sall % (n - k);
for (int i = k; i < n; i++) {
v[i] = add + (mod > 0);
mod--;
}
}
for (auto x : v)
cout << x << ' ';
}
}
1002. Find Common Characters | 1602A - Two Subsequences |
1555A - PizzaForces | 1607B - Odd Grasshopper |
1084A - The Fair Nut and Elevator | 1440B - Sum of Medians |
1032A - Kitchen Utensils | 1501B - Napoleon Cake |
1584B - Coloring Rectangles | 1562B - Scenes From a Memory |
1521A - Nastia and Nearly Good Numbers | 208. Implement Trie |
1605B - Reverse Sort | 1607C - Minimum Extraction |
1604B - XOR Specia-LIS-t | 1606B - Update Files |
1598B - Groups | 1602B - Divine Array |
1594B - Special Numbers | 1614A - Divan and a Store |
2085. Count Common Words With One Occurrence | 2089. Find Target Indices After Sorting Array |
2090. K Radius Subarray Averages | 2091. Removing Minimum and Maximum From Array |
6. Zigzag Conversion | 1612B - Special Permutation |
1481. Least Number of Unique Integers after K Removals | 1035. Uncrossed Lines |
328. Odd Even Linked List | 1219. Path with Maximum Gold |